As we've seen, black and white have plenty of options to remove any type of permanent, but if you lean strongly into blue and enemy creatures give you a headache, you may be better served with either temporary removal (bouncing) or doing what blue does best: Use counterspells to handle cards before they become threats
Still one of the most-traded JPN SARs in the hobby, even three-plus years after release
Collectors who buy during peaks risk losing money when the market corrects
Each card also includes several vital attributes that pertain to that specific card
In a Two-Headed Giant game, Syr Konrad's first ability causes it to deal 1 damage twice
For example, Id definitely want Thirsting Roots in my proliferate deck, or Many Partings in a food deck