You can use equipment to buff him and get value, and you can use cards like Angelic Exaltation and Sublime Archangel to set up for big swings
Alphinaud Leveilleur* 4 Mana for Alphinaud is a lot, given what else you can get in card draw there, and the fact its only on your second spell each turn combined with a poor size make this a creature you probably leave out of your party, unless you are wanting to make use of its partner
Play boosters only have 14 draftable cards because thats the number that Wizards figured would work best in maintaining the booster opening experience while still allowing players to draft with them
That's a reskin for one of Magic's most ubiquitous cards, Lightning Bolt, and I wouldn't be surprised if this particular printing has quite the impact on the set
Then, of course, here are the Commander Decks in either the standard or Collectors Edition
Tactical Teamwork features the Seven Dwarfs as a major thematic selling point, alongside item synergies that want players to think carefully and setup draws or banishes