I, for one, welcome our new dinosaur overlords
For our Combat subtheme, 27 cards either care about combat damage happening (Descendants' Fury) or buff attacking (Sentinel Sliver)
In the early game, youll drop some ways to make your artifact spells cheaper or start some counter shenanigans, with cards like: Enthusiastic MechanautEnthusiastic Mechanaut ThrummingbirdThrummingbird Moxite RefineryMoxite Refinery Once in the midgame, youll start some value generators that take advantage of your proliferate engines: Insight EngineInsight Engine Long-Range SensorLong-Range Sensor Lux ArtilleryLux Artillery When your board is more dice than cards, youll cast one of these haymakers to close the deal: Deepglow SkateDeepglow Skate Depthshaker TitanDepthshaker Titan Wake the PastWake the Past Its just a phenomenally well put-together deck, with so much to offer on its own and as a gateway into either counters or artifact decks
When everything goes right, playing this deck can be a tonne of fun but its unreliable at best and the worst performing of the Set 1 Starter Decks
You draw just one card, no matter how many creatures are attacking you and your planeswalkers beyond the second
If you want something a little fancy and unique, then these Set Boosters are sure to go down a treat