Devil Token may not see play in competitive decks due to its limited impact compared to other cards with similar abilities
Ill let that one marinate for now, but suffice to say, though I think the Gift mechanic overall is well balanced and offers room for fun when it comes to Commander politics, I am wary of seeing more of this mechanic on Made-for-Commander cards or just ones that will outmode other options in the Commander card pool
If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle
I like this one quite a lot, and it might replace a protection spell in my non-Sunforger builds particularly in decks like Nahiri or Eivor that want you to max-out on equipment
Three opponents each casting a single spell won't work, for example
65 sleeves in standard size (67 x 92 mm) fit perfectly, shuffle smoothly through long game nights, and are built to last