Casting Cost: Card Type: Enchantment - Aura Card Text: Enchant a creature When Convenient Target enters the battlefield, suspect enchanted creature
That makes Sugar Rush Speedway, Finish Line the key that could unlock all those location-hopping dreams, as it offers easy card draw and lots of lore just by moving a character to it
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You can put one card from your hand into your inkwell per turn by flipping over to show the back of the card

Pat Ludwig 30.3k6 gold badges117 silver badges156 bronze badges asked Nov 25, 2014 at 2:15 14 Here is one I made: (click for full size - hosted on 27ld.com) answered Nov 25, 2014 at 2:15 Zags 19.1k4 gold badges53 silver badges120 bronze badges 13 [Beginning Phase] [[Untap Step] Untap & phase things - No Priority [[Upkeep Step] Upkeep triggers on the stack, then Priority [[Draw Step] Draw a card, the Priority [First Main Phase] Priority (One of two places to play things that aren't abilities/instants) [Combat Phase] [[Begining of Combat Step] Nothing special - Priority [[Declare Attackers Step] Attackers are declared, then Priority [[Declare Blockers Step] Blockers are declared, then Priority ?First Strike Damage Step] First Strike damage happens, then Priority - Skip this step if no creatures in combat have First/Double Strike [[Damage Step] Rest of damage happens, then Priority [[End of Combat Step] Rare triggers are placed on stack, then Priority [Second Main Phase] Priority (One of two places to play things that aren't abilities/instants) [End Phase] [[End of Turn Step] End of turn triggers on the stack, then Priority [[Clean Up Step] Until end of turn things end, active player discards down to 7 cards, state based effects are resolved

I consider these to still qualify for the list despite the fact they are clearly getting used most as lands that tap for mana