Now, this might sound like a watered-down version of Shatterstorm, but it does boast one less in mana value, and in formats that feature low-cost or zero-cost enchantments, such as cEDH, the drawback of this is relatively negligible
And last, Starfield MysticStarfield Mystic gives a one-mana discount on all enchantments
This bodes well for the future of Modern, and indeed, Wizards of the Coast seems to have similar feelings
As such, we needed a blue ability that is weak enough that using it ten-plus times isn't a problem, but that means enough that you care that you've done it ten times
We correctly predicted the inclusion of Hydroid Krasis, but still have some other upgrades to consider
Many mana dorks exist, and quite a few are better than this one, but none are legal in Standard