The 'downside' to this card is that you get to give an opponent two Treasure tokens, which under any other circumstance would be bad, since giving your opponent mana isnt great
Spellslinger decks already want to leverage cards like Firebrand Archer and Guttersnipe as damage sources, so it takes almost no deckbuilding concessions to make this a nasty card draw engine
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It literally counts Cardboard Carapace cards that you, the player, bring with you but don't bring into play
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I wonder what it did with all that country-sized rope after it finished