Some of the tribal support is more explicit than others, but youll see a good number of creatures of the relevant types for all of these tribes in the set, and nothing matters more than volume when it comes to making tribal decks work
We saw Dragon cards spike somewhat when The Ur-Dragon was made cheap, and were about to see that with Edgar Markov, one of the top ten all-time Commanders
Ulrich of the Krallenhorde just didn't cut it as a Werewolf commander, but I think we'll see that fixed very well with Midnight Hunt
It was a very different playstyle for mono-blue even with aggressive mulligans
All the art I use is created by me personally
She supplies a drain for every creature you play for the rest of the game, and she lets you recycle your Fenlurkers and Freebooters for additional cards (again useful in a mono-black deck)