Designed for Battle Whether in 1v1 showdowns or shifting multiplayer alliances, Riftbound is built for a variety of exciting game formats
Scouring Swarm Scouring Swarm is similar to Scute Swarm, in that when you reach a certain threshold, it spirals out of control
Personally, I love it so much that I have an artist print from Jason Chan hung on the walls at my house
The Timey-Wimey ability is expensive but powerful: time travel three times is huge when you have multiple suspend cards or other cards that care about time counters
Also I love the flavor where its warping reality and changing the most basic aspect of the game (Now the flyers are non flyers and the non flyers are flyers), very neat
Every time we go back to Ravnica, the Orzhov are sure to have tons of support for it, but even Rakdos and Golgari expand the archetype