Try this deck out if you like the bounce strategy the starter deck introduces but want to see more consistent results.
This comes from its "Cosmic Power" ability, which lets players discard up to two cards of their choice before drawing until they have six cards in hand
you can get Yidaro into play with Lukka, with Transmogrify, by ramping into it with Irencrag Feat, or simply through its own cycling ability
While most opted for Brainsurge as the better three mana draw spell due to its instant speed, the fact that Stock Up is even in the conversation is impressive
With Storm, Magic wanted to depict Storm in her purest nature goddess form, connecting with the intense forces of nature and not a hero to be crossed
The activated ability is deliberately expensive, making it a terrible ramp spell for a competitive deck