Howling Mines Ah yes, the card so iconic in the first set that it created an entire archetype of similar cards that led to the "Group Hug" Archetype of casual play with stuff like Temple Bell
This devastating effect can disrupt an opponents strategy , potentially winning matches by eliminating key combo pieces
It's similar to Reprieve in that it doesn't technically counter a spell, but it has similar functionality
This limited knowledge played a role in my experience of Yu-Gi-Oh
This is the toughest one, because this has the potential to continue rising though the only cards we're seeing hit $200+ numbers in this current era are Charizard and Pikachu cards, so I do believe there is a ceiling
For example, if you control Opalescence, which says, in part, "Each other non-Aura enchantment is a creature," each enchantment will be a creature at the time it enters the battlefield and will not cause triggered abilities to trigger