The central promise of many of these game-in-a-box releases tends to be to try and allow a space for long-time fans to play alongside those who are new to the game
Commander, a mostly-casual and multiplayer format, seems to be Magic's solution to the Spikes with killer decks will kill the fun problem, and also the one format where personal expression shines the most
The following transcript has been edited for clarity and brevity
To put it another way, instead of a 0.3% chance of a Japanese-language Fracture Foil, you have a 1% chance instead if youre opening a Japanese-language Collector Booster
But it's great in a few places - midrange where you have lots of bodies with black pips that are mugging up the board
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Whenever you cast an instant or sorcery spell, you may sacrifice an artifact