Deck Description I would like to give special thanks to Trawets2603 for producing their deck with us, and to Petra for this article
Making X 2/2s for X mana is a sweet deal, but paying mana at the end of the turn when you likely need to spend it to enable the life loss needed to trigger this in the first place is pretty miserable
If you somehow control Phenomenon Investigators and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it, or it was manifested and later turned face up), it has neither of the two triggered abilities, no matter how much you want to believe (or doubt)
A one or two mana ramp creature made on turns one or two respectively is incredibly powerful and represents a huge tempo play in most cases
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That means if you need some early game assistance from a Treasure token, youre not forced to be stuck with a Dog instead