Aristocrats decks love these, and there are many places you can slot them in, if you get creative
Flooding your opponents hand with land cards beats the hell out of just drawing them cards, and youll always get to see what nonland theyre about to draw
It also makes for an easy win with Palinchron

Heres the deck: Creatures (29) 1 Dragonspeaker Shaman 1 Furnace Dragon 1 Solemn Simulacrum 1 Thunder Dragon 1 Ryusei, the Falling Star 1 Vampiric Dragon 1 Kilnmouth Dragon 1 Imperial Hellkite 1 Bladewing the Risen 1 Yavimaya Elder 1 Krosan Drover 1 Fierce Empath 1 Darigaaz, the Igniter 1 Bogardan Hellkite 1 Scourge of Kher Ridges 1 Knollspine Dragon 1 Exuberant Firestoker 1 Flameblast Dragon 1 Drumhunter 1 Spearbreaker Behemoth 1 Broodmate Dragon 1 Hellkite Overlord 1 Karrthus, Tyrant of Jund 1 Dragon Broodmother 1 Steel Hellkite 1 Hoard-Smelter Dragon 1 Mana-Charged Dragon 1 Thundermaw Hellkite 1 Utvara Hellkite Planeswalkers (2) Lands (34) Spells (33) 1 In the Web of War 1 Pattern of Rebirth 1 Tooth and Nail 1 Kodama's Reach 1 Plague Wind 1 Terminate 1 Patriarch's Bidding 1 Beacon of Unrest 1 Journey of Discovery 1 Dragonstorm 1 Dragon Shadow 1 Dragon Fangs 1 Dragon Breath 1 Shatterstorm 1 Explosive Vegetation 1 Defense of the Heart 1 Far Wanderings 1 Damnation 1 Harmonize 1 Cream of the Crop 1 Crucible of Fire 1 Banefire 1 Soul's Majesty 1 Rise from the Grave 1 Momentous Fall 1 Suffer the Past 1 Cultivate 1 Black Sun's Zenith 1 Creeping Corrosion 1 Death by Dragons 1 Hunter's Insight 1 Descendants' Path 1 Murder The last few cards cut included Taurean Mauler, Decree of Pain, Boundless Realms, and Dragon Roost

Thank you for reading, and Ill see you next time
In the Beginning Phase, a player untaps their cards, turning them back to their normal position, resolve any upkeep effects (abilities and/or costs that are triggered after untapping), and then draws a card