As a general rule, its much easier to use a deck that has Pokmon which use no more than two different Energy types, or you may find it difficult to draw the right Energy to use in the game
(They can't be the targets of spells or abilities your opponents control.) At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card
Some of the games strengths include: Fast, dangerous gameplay that revolves around archetypes, combos, and convoluted gameplay loops
It feels weird to say this decks cards are all worse than vanilla 3/3s as if thats a good thing, but here we are
The more foes you have, the more likely this is to be a nasty little thing
The companions all have mono-color casting costs or are colorless, potentially adding a third color to your Commander deck as each of the Doctors has a dual-color casting cost