As an aside, proxies from a gameplay perspective can also be pretty jarring
Most of the older blocks slot in low, which is a product of my bias, but also I just think sets and blocks were designed better as the game matured
Within the Inks, there are 3 types of cards: Characters, who can go on quests to earn you lore, which is how you win the game, but they can also be used to battle other characters to try and slow your opponent's lore gaining down Items, which can give you special actions and abilities Actions, that are the only cards that don't stay in play, and they activate one-time effects and are then discarded What Are The Contents Of The Lorcana Rise Of The Floodborn Starter Decks
I found articles from professional players, content creators, and Reddit ranking draft experiences by set and block
But remember that the Adventure spell goes to exile only if it resolves
Basically, all their more important subjects are there as legendary creatures