Anyway, Ive fared decently, and have really enjoyed those moments where Ive won by believing in the heart of the cards

All Will Be One Solid, solid control card Kami of Whispered Hopes A ramping mana source that is also a +1/+1 doubler Ozolith, the Shattered Spire New Ozolith, solid +1/+1 source, cycling if you need to dump it, and a +1/+1 doubler all in one package Dusk Legion Duelist Card draw Esper Sentinel Card draw Heroic Intervention Protection from wipes Unbreakable Formation Protection from wipes with potential +1/+1 stapled on Bala Ged Recovery // Bala Ged Sanctuary One of the best MDFCs in my opinion Fellwar Stone 2 Cost mana fixer mana rock Myriad Landscape Land ramp Boseiju, Who Endures Control Fires of Yavimaya Giving haste and protecting key creatures Karn's Bastion Mid-late game proliferate if you need it Jetmir's Garden Mana fixing and can be cycled Sylvan Library Pseudo-draw and selection Boros Charm Creature protection, potential double strike Kodama of the West Tree Ramp off modified Abrade Very solid control card Shadow in the Warp Solid group slug effect with cost reduction for creatures stapled on so you can more easily hold up to interact Cindervines Really solid group slug effect that also lets you sac it to destroy an artifact or enchantment Birds of Paradise Really necessary ramper and fixer early that can be turned into a beater later Elesh Norn, Mother of Machines Doubling backup tokens is just super fun

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Chewtle #SV028 Pokemon Shining Fates Keep track of your collection value over time
Lets start by taking a look at some of the sets most exciting inclusions