There may be a way to get the best out of a bad situation, though
Card draw, removal and bounce with the removal also able to hit face makes this perfectly playable
Enchantment Fall of Cair Andros Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage
Double sleeving is a must for players who own rare or high value cards as it means if the outer sleeve gets damaged the inner sleeve will still protect the card
Traumatic Visions: [Counterspell at 5] There is not a single counterspell below 4
Gerrard, Weatherlight Hero is a great General for this strategy, as your board control options will largely not affect you when you blow up everyones creatures and artifacts, youll get yours back easily enough, and repeating this turn after turn with Oblivion Stone will soon tire resources