You remove the +1/+1 counter to ping someone for 1 damage, you sacrifice Ballista to Viscera Seer, Ballista returns because of undying (it no longer has any +1/+1 counters) and you repeat this until your opponents are all dead
Some of these types of spells only let you choose one option, some you can choose a few options, and others let you choose as many options as youd like
Yes, Please This highly mana-intensive sorcery can be debilitating if timed correctly
Instead of dealing three damage to each creature, it instead destroys any cards that Chaos Orb is touching after you flip it
(If a permanent with a stun counter would become untapped, remove one from it instead.) Tap up to two target creatures
Changelings are also angels and a way to reduce the mana curve of the deck, considering that many angels cost 4+ mana