First, you get a 6/6 flying for six mana, but then every enchantment played or Room fully unlocked results in a creature being stunned permanently (or at least until Fear of Sleep Paralysis leaves)

Here is the final decklist: Creatures (25) 1 Mother of Runes 1 Clone 1 Mogg Maniac 1 Goblin Cadets 1 Gilded Drake 1 Fog Bank 1 Trinket Mage 1 Grid Monitor 1 Chromeshell Crab 1 Spurnmage Advocate 1 Izzet Chronarch 1 Vedalken Plotter 1 Azorius Guildmage 1 Wall of Shards 1 Stuffy Doll 1 Numot, the Devastator 1 Brion Stoutarm 1 Dominus of Fealty 1 Spitemare 1 Bazaar Trader 1 Guard Gomazoa 1 Wall of Omens 1 Nin, the Pain Artist 1 Ruhan of the Fomori 1 Zedruu the Greathearted Lands (37) Spells (40) 1 Swords to Plowshares 1 Howling Mine 1 Ivory Tower 1 Sol Ring 1 Fellwar Stone 1 Juxtapose 1 Darksteel Ingot 1 Seal of Cleansing 1 Skullclamp 1 Lightning Greaves 1 Arcane Denial 1 Tel-Jilad Stylus 1 Oblation 1 Insurrection 1 Thought Lash 1 Illusions of Grandeur 1 Legerdemain 1 Reins of Power 1 Brand 1 Pithing Needle 1 Spectral Searchlight 1 Coldsteel Heart 1 Pyromancer's Swath 1 Austere Command 1 Oblivion Ring 1 Wild Ricochet 1 Puca's Mischief 1 Path to Exile 1 Journey to Nowhere 1 Elixir of Immortality 1 Nim Deathmantle 1 Chaos Warp 1 Martyr's Bond 1 Spell Crumple 1 Vow of Duty 1 Vow of Flight 1 Champion's Helm 1 Flusterstorm 1 Soul Snare 1 Vow of Lightning The mana curve is righteous, and the mana mix is about perfect

Local Meetups and Tournaments Many cities (like Perth!) have regular events that foster fun and friendly competition
Since only one Master Ball mirror appears per box, and each one is randomly selected from 153 options, the odds of pulling any specific one are extremely low
Andy, Lenny, and Bert
The token copy's enter trigger will go off, letting you make another copy of Twinflame targeting one of your two Dualcaster Mages