Card Name Mana Cost Type Instant Rarity Common rules Text Target creature gets +3/+0 until end of turn
For starters, the second ability triggers for each creature you control, so if you pair this with a card like Bitterblossom you can expect to be drawing 3+ cards per turn
When starting the conversation about Commander, we use the term interaction and removal interchangeably sometimes
If you have any unanswered Unhinged questions, please e-mail them to me
Naya has primary focuses on counters, creatures and tokens, with some commanders also having lifegain themes
The typical one-mana 2/1 isn't as big of a threat in Commander as it is in some Constructed formats, but cheap spells like this make it much easier to empty your hand and flood the board with creatures