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The reason this lands on Timmy's list is the huge waterbend for an extra turn, 20 creatures and artifacts is a lot, but your regular mana can also help pay for the ability
Jafar, Striking Illusionist has the Shift ability, meaning that players can pay five ink instead of the usual seven to play this card as long as they can play it on top of another Jafar card - such as Jafar, Lamp Thief and Jafar, Dreadnought - thereby making this expensive card that much easier to play
This is a straightforward card for mono-red decks that want to finish the game by turn 4 or 5
and two, you gain life as she does it