Whims of the Fates: Wow, one unique way for everyone to start from a different strategic vantage in their respective gameplay
Omen Hawker Exxaxl: Any card that generates more mana than it costs to play is strong
that it wasnt over in a dull way
That vehicle becomes a 4/4 creature, then it crews another vehicle that has a steeper crew requirement, like crew 4, and so on
On top of that, it also makes you create a 1/1 creature token whenever you cast spells from exile, which is the point of airbending

Hans, Run!" A Girl and Her Dogs (playtest) A Good Thing (playtest) Aang, Airbending Master Aang, Master of Elements Aang, at the Crossroads Aberrant Researcher Abhorrent Oculus Abhorrent Overlord Aboroth Abzan Beastmaster Acridian Act of Authority Aegis Sculptor Aether Vial Aethersquall Ancient Afflicted Deserter Afiya Grove Agent of Masks Ajani's Mantra Akroan Horse Aku Djinn Akuta, Born of Ash Albino Troll Aleatory Alexios, Deimos of Kosmos All Hallow's Eve Aminatou, Veil Piercer Amplifire Amy's Home Ana Sanctuary Ancestral Knowledge Ancestral Vision Ancient Hydra Ancient Runes Angel of Flight Alabaster Anowon, the Ruin Sage Antarctic Research Base Anurid Scavenger Apathy Aplan Mortarium Apocalypse Demon Arc Blade Arcades Sabboth Arcane Denial Arcbound Fiend Arcbound Overseer Arcbound Overseer Avatar Archangel Avacyn Archdemon of Greed Archdemon of Unx Archery Training Archfiend of the Dross Arctic Nishoba Arctic Wolves Aretopolis Argentum Masticore Arguel's Blood Fast Armageddon Clock Arms Scavenger Arnjlot's Ascent Artful Maneuver Artificer's Hex As Foretold Ascendant Acolyte Assault Suit Assemble the Legion Astrolabe Asylum Visitor Atraxi Warden Aura Flux Avalanche Riders
