White decks usually have vigilance, so you can at least attack and station on the same turn, not to mention how quickly mass pump effects can get this charged up
Every attack draws cards based on how many equipped creatures you send into battle, and if Clouds power hits 7 or more, you even make two Treasures
How to Play it In playtesting, I found the deck functions best when youre really focusing on the direct damage
The classic 60-card Dimir Faeries (tempo) If you came here for the constructed deck, the engine hasnt changed much since Lorwyn: Bitterblossom + Spellstutter Sprite + Mistbind Clique , backed by cheap interaction
A ritual that also has card advantage stapled to it
Cards with effects like Elixir of Immortality or Perpetual Timepiece should likely take up a few slots in your deck