But frankly, Im most bothered by how its impossible to run anything but a terrible deck from start to finish, because the game provides no means of obtaining your desired cards other than to endlessly farm and crack booster pack after booster pack and hope for good fortune
Bloodchief Ascension A nice wincon for a variety of decks, from Syr Konrad, the Grim to Tinybones, Trinket Thief, Bloodchief Ascension is a cheap inclusion in any deck that cares about lifegain and drain
We can easily fit in a good number of Merfolk Looter lookalikes by putting them in the slots most Commander decks reserve for ramp
The foil method used is even the same one used in MTG's Urza's Legacy set, further proving it is a genuine Wizards of the Coast product
Lugia VSTAR [Silver Tempest] The much-anticipated Lugia VSTAR came in with a bang at the tail end of the Sword and Shield era
When you play Clocknapper, you get to pick from one phase from the phase in a turn