His second ability can create a giant horde of flying 1/1 tokens in a pinch, once you've done some scrying to ensure a strong card is on top of your library
Just playing a fetch land after this creature leaves you with a 4/4 trampler
Given Baldurs Gate is a city designed around nine very important guarded barriers, expect these nine cards to present big worldbuilding opportunities for the set
A good deal of Wizards of the Coast's preview coverage for the day went towards lands that will be present in Modern Masters 2017
Budget-friendly options that deliver strong performance: Pain Lands ($1-3): Reliable untapped fixing with minimal life cost in Commanders 40-life format Check Lands ($2-5): Enter untapped consistently when paired with typed duals or basics Pathways ($1-4): Zero conditions, zero life loss, clean fixing for two-color decks Slow Lands ($1-2): Untapped from turn 3 onward, perfect for mid-range strategies Battlebond Lands ($3-8): Unconditional untapped fixing in multiplayer Commander games When to invest in premium options: Building competitive or high-power decks where consistency determines wins Running 3+ colors where typed duals and fetch synergies matter most Long-term collection building where premium lands hold value across multiple decks Format Restrictions and Legal Options Format legality directly impacts which cycles are available
Sorcery Color tag templates(None) Iona, Shield of Emeria Flying As Iona enters, choose a color