The flavor of the cards ranges from spot-on representations to wild reimaginings of characters new and old, depending on whether the characters are Storyborn, Dreamborn, or Floodborn
If a board wipe is cast in the meantime, whatever creature you exiled is still protected
You lose the game if you are forced to draw a card but cannot because your library is out of cards
These should perhaps be in a different section to the payoff as just making limp tokens isn't really payoff itself so much as just turbo charging other payoff cards
They cant counter it, and while its 15 power may not kill your opponent in one hit, the six permanents they have to sacrifice will surely put the game beyond doubt
Short version: its a ready-to-play 100-card Commander deck, mono-black, built around artifacts and recursion