But what counts as an even trade
They're one of the few creature types in Magic, including merfolk and elves, with just too much synergy
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Versatile abilities include adding counters, healing, drawing cards, and reviving creatures from graveyards
Ever since the very first set of Magic , Merfolk have had a lot of support and Caverns only continues that
They have less chance of getting back the card you just removed with Struggle when you immediately cast Survive in the same turn