Nesting Grounds lets you pay one mana and tap it to move a counter of any kind from one of your permanents to another permanent of your choice
As the magical ink poured out of the illuminary, treasured lore went with it, including King Tritons powerful trident. Weve yet to publish our big summary of the story from The First Chapter, but this sheds light on the flood
Yugisocke One of our first customers, a valued TCG influencer and someone who has supported us from the start
Affinity, in all its infamy, was one of the worst mechanics every printed because it gave us access to incredibly powerful spells for very little mana
This seems like it makes it way too narrow for drafting cubes and probably a bit on the fair side for constructed events
It feels like every set we get a three mana 2/3 with an effect that gives it a counter when you do something, and they've all been bad