24%inclusion 23%synergy 2.87K decks 12K decks Sudden Strike 24%inclusion 23%synergy 2.83K decks 11.8K decks Tangle 21%inclusion 21%synergy 2.54K decks 12K decks Double Trouble 16%inclusion 16%synergy 1.97K decks 12K decks Wisecrack 16%inclusion 15%synergy 1.87K decks 11.9K decks Terrific Team-Up 15%inclusion 14%synergy 1.74K decks 11.9K decks Secret Identity 14%inclusion 14%synergy 1.69K decks 11.9K decks Terminate 12%inclusion 8%synergy 1.44K decks 12K decks Silkguard 11%inclusion 11%synergy 1.33K decks 12K decks School Daze 10%inclusion 10%synergy 1.22K decks 11.9K decks Whoosh
Today marks the first day of the official spoiler season, and we have some very interesting cards to share with you, courtesy of Wizards of the Coast
Ramos only comes with flying, which isn't nothing but provides no protection, and as an artifact creature he is vulnerable to a whole new range of removal options that Narset doesn't have to worry about
Pillar Analysis: Unique Effect (Mana Combo), Scarcity (Antiquities, Reserved List), Combo Enabler
Should your draw end up with too much fixing and not enough payoff, you can hold those surplus spells in hand and then burn them off all at once to fuel a lethal horde of Squirrels
The card is really simple, just a four-mana 4/5 with Deathtouch that gains you two life when you draw a card and drains each opponent for two life whenever they draw a card