If you're looking to win games of Magic: The Gathering, you're going to need some MTG card draw cards
Blue Ramp: Artifacts and Untap Synergies Blue has the least obvious means of achieving ramp, as it largely focuses on drawing cards and countering spells, with increasing mana production not fitting either tactic
Unfortunately, time and time again, Boros has received the short end of the stick when it comes to commanders, lacking in areas such as ramping and card-drawing capabilities
Reading through community feedback, there have been a ton of cards mentioned, and we wanted to get to some of those today
The issues with the card are that it is rather a win more spell
There werent very many cards in the set anyway, so players felt like they werent missing anything