There are so many examples of passive card draw engines in Lorcana, with varying degrees of success, and frankly this is a good thing: Amber Amethyst Emerald Ruby Sapphire Steel Cards like Cinderella - Knight in Training, Simba - Future King, and Tinker Bell - Tiny Tactician are card sifting and improvement engines and not card draw engines for the purposes of this discussion
Draw : Essential to filling your hand, as long as its not the very first player in the very first round youll now draw a card to your hand
For example, if a decks highest cost card is 7, players may want to make sure there are at least some cards in each of the costs from 1-6
Make Good Choices A few articles ago, I talked about the power of modal cards in Commander, and how I view them as another form of card advantage
While this was an exceedingly generous gift, players that were left out were understandably annoyed, to say the least
Nevertheless, they made the cut for the Multiverse Legends bonus sheet thanks to fitting the rather restrictive criteria