This is a deep journey since most players think Black is just one behind blue for best card draw and you could do weeks on this thing
Making you sacrifice an artifact as an additional cost is just another price you have to pay and makes this a two-for-one if an opponent counters it, making it a weaker choice
For instance, [basic land]cycling tends to go on more expensive cards that you have less use of in the early game, making it easier to choose to discard them for basic land
The Lost Caverns of Ixalan The Lost Caverns of Ixalan draft boosters make an interesting set, but if you miss your plays on turns one, two, and three, you're in big trouble with the aggressive 1 and 2-drops out there
Going back to having clean work lines that are meant to be straight need to be straight
What happens when you do will largely depend on the decks you use along the way