If you got lucky with the discard effect earlier, you may be able to snatch a Ghalta, Primal Hunger from that green Stompy players graveyard
Since Templar Knights need to swing to mass tap, I wanted to give them protection from all colors since that's the best we can do not in Blue
However, aggressive decks may go as low as 15 lands if theyre mono-colored, and 16 lands for 2-color decks
Theres a small emphasis on the miracle mechanic, and the ultimate goal is to slam big enchantment finishers on board rather than the usual attrition/pillow fort elements of enchantress decks
Otherwise, the Location gaining Lore could be quite unexpected and do well
Apart from assigning excess damage to a player or planeswalker, the trample keyword doesnt give additional rules for blocking