Fun with Fungus This deck can win through combo, but I'm also running a few ways to finish a table off even if you never find that elusive Ashnod's Altar
Collected Company is way too good at immediately rebuilding the combo threat after you just blew it up, and Heliod will of course survive most commonly played board wipes
When you open a booster pack, youll get: six common cards, three uncommon cards , and two cards that are Rare, Super Rare, OR Legendary (non-foil), plus one foil card of any rarity (from Common to Enchanted)
Double Turbo Energy The deck contains only four Energy cards , each one a copy of Double Turbo Energy
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Heres a look at recommended cards: (x3) Maxx C Handtrap that adds draw power, as one card can be added to the hand per Special Summon during the turn it was activated