The Amber/Amethyst deck is much more quest-forwardit includes a mechanic called Evasive, which means that cards can only be challenged if the challenging character also has Evasive
There is even a cocky rival character that repeatedly pops up out of nowhere to challenge the player
These Magic: The Gathering cards can be valuable and rare among players
Sure Strike might be the best combat trick in the set, and it owes much of that to how lackluster reds other removal is
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(If they had done the same in FCA, everything the same rarity, it would have been 128 packs for a specific foil.) I wanted to take this a step further, since they made these much more common than the Final Fantasy bonus sheet