Because Finality counters only care if the card they're on goes to the graveyard, you could use a Flicker effect (of which there are many in Esper) to exile your artifact before it's destroyed and return it without a counter
You get to play cards like The Deck of Many Things, Wand of Wonder, and Comet, Stellar Pup, which are all fun and powerful cards
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There are a lot of really interesting cards in Crimson Vow
You get two perfect control cards that also have use in midrange EDH decks
From large dinosaurs to smaller enemies that love to chip away at opponents, it's easy to see Sphere Grid becoming a staple in plenty of green creature decks