Animar is a three-mana green, blue and red 1/1 that has protection from white and black
Going back a ways for this colorless draw card, it's land from the Cephalid Coliseum Odyssey expansion of Magic: The Gathering
The single most important card in the game for me was probably Three Tree City, in that my pivotal turns in the late game were made possible by the extra mana I got from that amazing land
Deckbuilding around mythic rares means planning your entire strategy with those cards as the centerpiece
A 10/10 body that fights on ETB is going to take out just about anything, though not having any combat keywords leaves some room to be desired
You can use the lore tracker included with the Disney Lorcana starter decks, the games official companion app or simply another way of counting to 20, such as a dice or piece of paper