Feel free to be creative when planning on how to cast your powerful spells earlier than your opponents expect
Spot removal and countermagic in particular are at an all-time low, since the current ramp suite is good enough to simply overpower aggro decks with bombs, sweepers, and incidental lifegain
While modest on its own, this becomes a real problem when part of a larger spell chain
Using the Custom Polygon Count option, you can define how many polygons your model will have
Its a really unusual piece, and one worth adding to a collection of Pokemon Error Cards without a doubt
Giving +3/+1 and trample the turn you cast it is already a huge way to force damage through, and the Monster role token is a big difference, compared to similar combat tricks