Two mana repeated blinks can outpace your opponents in value quickly, and if you blink something like Peregrine Drake you can generate infinite mana
Aboroth lets us hit double duty by removing age and -1/-1 counters for a 9/9 body
Its a nice red card to have, and it enables delirium well in the graveyard, so maybe this card is stronger when you take that into account
Similarly, if Starting Town NPC leaves the battlefield while Fetch Herbs is on the stack, that card will still be exiled after the spell resolves, and you'll still be able to cast it later from exile
You'll be seeing this guy, just not in Red
This means I missed seven of the eight sets covered in the guides, so I was in desperate need of the catch-up across both lore and cards