For this guide, well be using this one that The Command Zone recently put together
It's still my favorite common piece of equipment and haste is really important here as we only copy attacking stuff
Because of the way Kroxa and Kunoros' ability resolves, you can sacrifice it in response to the reanimation clause, sacrificing it to the Altar, to mill six cards and then exile five of them to return Kroxa and Kunoros to play, triggering its ability again in an infinite loop
Helper cards are especially useful at Limited events, prereleases, or casual tables where someone asks, "Wait, what does this emblem/token/dungeon do again?" for the sixth time during a game
Between powerful enchantments and unique new tokens, green cards in Wilds of Eldraine are among the best
Great for master set collectors, grading submissions, and valuable pulls