For starters, if you want to have regeneration up, youve bumped your seven-drop to an eight-drop
And, of course, well cover ramp and card draw

WHITE | BLUE | BLACK | RED | GREEN MULTICOLORED | ARTIFACT | LAND | ALL CARDS WHITE Coppercoat Vanguard Deification Harnessed Snubhorn Metropolis Reformer Spark Rupture Tazri, Stalwart Survivor BLUE Filter Out Tolarian Contempt Training Grounds Vesuvan Drifter BLACK Ayara's Oathsworn Blot Out Death-Rattle Oni Markov Baron Urborg Scavengers RED Arni Metalbrow Kolaghan Warmonger Plargg and Nassari Reckless Handling GREEN Animist's Might Leyline Immersion Nissa, Resurgent Animist Open the Way Tranquil Frillback Undercity Upheaval MULTICOLORED Calix, Guided by Fate Campus Renovation Cosmic Rebirth Danitha, New Benalia's Light Feast of the Victorious Dead Gold-Forged Thopteryx Jirina, Dauntless General Jolrael, Voice of Zhalfir The Kenriths' Royal Funeral Kiora, Sovereign of the Deep Nahiri, Forged in Fury Nahiri's Resolve Narset, Enlightened Exile Nashi, Moon's Legacy Niv-Mizzet, Supreme Ob Nixilis, Captive Kingpin Pia Nalaar, Consul of Revival Rebuild the City Rocco, Street Chef Samut, Vizier of Naktamun Sarkhan, Soul Aflame Sigarda, Font of Blessings Tyvar the Bellicose ARTIFACT Karn, Legacy Reforged LAND Drannith Ruins WHITE | BLUE | BLACK | RED | GREEN MULTICOLORED | ARTIFACT | LAND | ALL CARDS

People are excited to have something to try for Commander matchmaking
Kumena works best in a deck that's popping out lots of little Merfolk tokens, because all three of his abilities are hinged on tapping your mermen
Gerry Thompsons article from yesterday talked about Treasure Cruise and how it was similar to Ancestral Vision