Centering: PSA 10 requires 55/45 or better on the front and 75/25 on the back
Cards like Ragavan, Voice of Victory, and Fable of the Mirror-Breaker dont offer huge synergies, but rather just good old-fashioned value
Urza, Chief Artificer Urza, Chief Artificer often has a similar game plan to Alela, Artful Provocateur in that both want to deploy stax pieces that slow the game down until their token armies win the game, but Urza is stronger simply because a single Construct tends to be worth more than a single Faerie
Aurora, Regal Princess x3 Aurora, Briar Rose x3 Aurora, Dreaming Guardian x1 Flounder, Voice of Reason x2 Gramma Tala, Storyteller x2 Jasmine, Disguised x2 Maleficent, Sinister Visitor x3 Maleficent, Uninvited x1 Mickey Mouse, Detective x3 Mufasa, King of the Pride Lands x2 Scar, Mastermind x1 Develop Your Brain x3 One Jump Ahead x2 Coconut Basket x3 Magic Golden Flower x2 Beast, Hardheaded x2 Cpatain Hook, Forceful Duelist x3 Goons, Maleficents Underlings x2 Hercules, True Hero x2 Kristoff, Official Ice Master x2 Maui, Demigod x1 Prince Eric, Dashing and Brave x2 Simba, Rightful Heir x2 Simba, Returned King x1 Fire the Cannons x2 Grab Your Sword x1 Ransack x2 Smash x2 Frying Pan x2
Energy Cards These cards are used to power up your Pokemons attacks and are needed for retreats
They're divided into four categories: Item, Supporter, Tool, and Stadium, each providing unique effects that can empower your strategy