Most of these cards win the game if not answered pretty sharpish so a lot of it comes down to how easy the card is to include in a deck, how easy it is to cast and what the range of good answers for it are
Both are great early game questers and can then work as bounce targets, protecting them from challenges
As the nicest, Josh got a huge advantage that eventually helped him win the match
Even without infect creatures, Hapatra itself can spread -1/-1 counters whenever it deals damage
Captain NghathrodCaptain Nghathrod has an interesting design, and Im happy to see Horrors getting a commander, but he struggles to make a cohesive deck because hes pulling you in two directions
If you feel like I left off a must-play zombie, or valued something too high, let me know in the comments below or over in the Draftsim Discord