It can be a fun card to use and combo, as exerting it and spending a cost of 1 ink lets a player guess at the top card in their deck to potentially acquire it
Later in the game you can develop a gameplan around getting tempted by the ring four times and start taking players out with the alternate wincon
Best mana dorks (creature ramp) Mana dorks are greens answer to the Signet: a one-drop creature that taps for mana
(You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) Legendary Creature - Human Wizard Commander (CTRL to add secondary) Big Enchantment Central Elevator When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle
Sphinx of the Revelation Finally, we have a rival to Aetherworks Marvel for card most likely to break design assumptions around the cost of energy counters
Rhythm of the Wild and Dragonlord Dromoka are awesome for helping to ensure your Dragon spells resolve through opposing counterspells