on stage at a live show Both Magic: The Gathering and Final Fantasy fans have been counting their coins this spring ahead of the release of the Magic: The Gathering x Final Fantasy crossover set
Spirit Squadron is a classic tempo-aggro deck, combining an all-flying Spirit army with bounce, countermagic and other control tools ready to slow down enemy defenses
I cast a turn-one Telepathy, and the new player scooped his cards up and left, saying I dont play against Telepathy, it just reveals everyones game plan and then another player can backseat game once they see someone has a victory cinched up. He proceeded to walk away for five minutes, then returned and backseat-gamed us until he saw a winning hand
That being said, the fact this combo involved Suspend specifically drew my eye to a synergistic way to fill opposing hands: Wheel of Fate
That might not sound like something you can count on if you don't have a ProsperProsper deck across the table, but those of us who have spent some time across from an opposing Drannith MagistrateDrannith Magistrate should have alarm bells going off right now
Geist of the Lonely Vigil 1W Creature Spirit Cleric 2/3 Defender, flying Delirium Geist of the Lonely Vigil can attack as though it didnt have defender as long as there are four or more card types among cards in your graveyard