Spike players want to be able to prove their capabilities
Three mana seems like a lot for a land drop, but white takes any land ramp it can get, especially when it becomes a potent draw spell later in the game

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Championship Battle 3.6
It has Ixidron and The Phasing of Zhalfir, but otherwise sits firmly in place in the Color pie as being the color least good at dealing with things for good
For instance, I like to have each type have a focus (Darkness focus might be disrupting your opponent via discard, for instance) so that each player knows what to expect when drafting that type