A 6/6 flyer is already a threat, but the moment it hits a player, it can wipe their entire creature board and clear the way for your next attacks
While Lorcana feels simple to pick up - it only took a few games to really get the hang of things - the new expansion also introduces a few mechanics and refreshes some existing concepts in ways that feel like they'll be much deeper
We included a bunch of existing "cameo" mechanics like support and training, since this was being designed for Commander
Red spells burn, attack, and fling their way to victory
In Standard, I can see this functioning along the lines of a fixed Smugglers Copter the stats are the same, with the condition being it will always draw you lands
Somehow the player had managed to get to round nine without a judge noticing it, but it resulted in a penalty on coverage