What they are, how they work, and how you can identify them on your cards
It the creature can't attack any of those players but could otherwise attack, it must attack an opposing planeswalker (controlled by any opponent) or the player that goaded it
Murder isn't setting any worlds on fire, but it's just good enough alongside an iffy Swamp to make it a reasonable include
Upgrading a precon slowly is also a good budget path
Once you're done with that, head back over to your commander's page and take a look at the utility lands section, where you can see what other lands (color producing or not) work well with your commander
Unlike the overlap of spree and tiered, where we decided the two mechanics were different enough to both be cool, we felt monologue was far less compelling, ludonarrative resonance of villainous monologues be damned