Countermagic : Mystic Snake, Frilled Mystic, Draining Whelk Reanimation : Karmic Guide, Phyrexian Delver, Extraction Specialist Milling : Manic Scribe, Thieves' Guild Enforcer, Sage's Row Denizen Self-Milling : Stitcher's Supplier, Satyr Wayfinder, Balustrade Spy Discard : Burglar Rat, Mesmeric Fiend, Sin Collector Goading : Insufferable Balladeer, Jeering Homunculus, Vengeful Ancestor "Gain Control" effects : Hostage Taker, Agent of Treachery, Gonti, Lord of Luxury Clones : virtually all of them, though a few are decently pricey
At the beginning of your end step, you draw a card
Just like with its predecessors, its hard to know at this point how easy it is to get to your various descend numbers
These are some of my favorite card designs in this set
Some still fulfill intricately detailed orders given decades, if not centuries, before
Its hard to quickly process and give feedback on a 100-card singleton decklist just due to the sheer volume of cards and all their possible interactions